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A 3D fog-of-war exploration game for Global Game Jam 2026. Navigate a procedurally generated city, collect fragments of light, and unmask the hidden world. Built with Three.js, TypeScript, and 100% procedural audio.
Description excerpted from the original listing, which is linked below.
Every Monday: how many projects were built with AI that week, which tools built them, where they came from, and the week's picks.
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