ReLEAF
GEMS Taiwan ReLEAF: the five-minute judging presentation, slide by slide with its script
BitsExplorer finds what people are building with AI, every day. See today's picks →
Enemy AI for Unity horror games: enemies that hear your footsteps, see you when you're lit, remember where you were and hunt you down. No code, built on the NavMesh.
Description excerpted from the original listing, which is linked below.
Every Monday: how many projects were built with AI that week, which tools built them, where they came from, and the week's picks.
Read the latest week