Step Lightly
Sneak through a dark ranch house where every footstep lights your way and alerts a monster
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Built a multiplayer Pokémon-inspired game in 2–3 days using Phaser, WebSockets, Node.js, and SQLite. Includes a full battle system and real-time features. Hope you enjoy it!
id="app-details-left"> Battle System Server in NodeJs with Websocket, and Client with Phaser Items Window Register and Login System Team up window Online and Chat 🧠 Inspiration I grew up playing Pokémon and always dreamed of creating my own version — multiplayer, with my own story and systems. This hackathon gave me the perfect excuse to start. 🎮 What it does Kokemon is a real-time multiplayer game inspired by Pokémon. It features a working battle system, player interaction, and a test map to explore. 🛠️ How we built it The game was built using Phaser for the client, WebSockets for real-time…
Description excerpted from the original listing, which is linked below.
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